UE4 Platform Sev

A quick piece to see how I far I could push scanning on my phone, streamlining the process and to push myself to create a complete scene with limited assets while still keeping quality high and workflows consistent, trims were created in substance as a nice contrast to the matte rock
Processing and scene creation was 2 weeks initial photography was about 15 minutes running around like an idiot before the light changed, location was next to the Severn bridge.

Some of the processed flats prior to running through metashape

Some of the processed flats prior to running through metashape

Progress shots

The Location

The Location